This is a bit of a rant, but please try to stick with me through the whole thing
So recently OSRS (Old School Runescape) has joined a list of games that have replaced “Male or Female” with “Body Type A or Body Type B” with you selecting your pronouns secondary.
And it made me furious, but I had to sit down and ask why such a small meaningless thing that I only see during the character creator pisses me off. After all, isn’t this giving a seat at the table for Gender Non-Conforming/Non-Binary individuals?
So I tried thinking about this issue from the perspective of a Non-Binary individual. See I myself am female (Transgender MTF for what it’s worth), so the only thing I’m ever going to pick is the female option unless I’m doing a challenge run where I try to roleplay Guybrush Threepywood (Mighty Pirate!) while playing Fallout 3…
That’s when I realized why I absolutely hate Body Type A/Body Type B
This is not a solution to a problem, this is highlighting the issue.
As a woman, I look at “Body Type A or Body Type B” and think “Well, I’m a woman, not a Body Type B, and isn’t it kinda misogynistic that the secondary option is the female one? Like A+ for Men, B- for Women?”
As someone is very much not cisgender, I look at it and go “Well, isn’t every FTM going to pick Body Type A with male pronouns while MTFs like myself go with Body Type B with female pronouns? Who outside of a Far Right Troll trying and failing to be funny is gonna pick the buff bearded dude and select the she/her pronouns?”
It was only when I went “Let’s pretend I don’t exist in a male/female binary and see how I feel about it.” that I realized why I absolutely DESPISE Body Type A/Body Type B
Because when I look at it from that angle, I realize that if I am a non-binary individual, my options are to look like an overly buff dude but occasionally NPCs will refer to me as a They/Them, or like an overly curvy chick who again sometimes gets called They/Them…
That’s when I realized why Body Type A/Body Type B doesn’t do it for me.
Games that do this aren’t being progressive or inclusive, they’re changing the color of the cup that my drink comes in and pretending it’s an entirely new beverage.
I realized that if the choices in Body Type were something like
A - Buff Dude
B - Slim Dude
C - Fat Dude
D - Skinny Androgynous Individual who doesn’t need a bra/binder
E - Fat Androgynous Individual who doesn’t need a bra/binder
F - Skinny Androgynous Individual who requires bra/binder
G - Fat Androgynous Individual who requires bra/binder
I - Curvy Chick
J - Buff Chick
K - Fat Chick
L - Slim Chick
Maybe have also an option for a big buff masculine dude who has big tits, because that’s just how he rolls, I dunno just thinking aloud here…
My point is that gaming could abandon “A/B” in favor of something more like an actual spectrum of Height, Weight, and Gender Presentation instead of just awkwardly renaming the binary? I wouldn’t get so up in arms about gender replacing body type.
I don’t know what more I have to say on this. I guess it’s just a revelation I had about something in gaming that bothers me…
So, wider gaming community. What do you think? Am I onto something or is this all crazy talk?
Okay, but an in-depth character creation system that lets you pick and adjust individual features is a lot more work than just manually creating two models and asking the player to pick one. Adding that means something else gets cut.
Putting in half a dozen body types and a boob slider shouldn’t be a ton of work, but devs who only offer two player models to choose from in the first place probably aren’t putting that much thought into character creation.
Body types no but you also need armour and clothing for everything. You quickly get a combinatorial explosion which you can then reign in with shape keys (“sliders”) which make all assets harder to develop.
true, but it might also open up some creative new things like character too skinny/fat for a certain armor etc.
skeleton race
That would be a fun can of worms
In the context of Runescape this is just a hellish mess, because its ultimately a codebase from the late 90s with graphics created everywhere from the early 00s to the mid 20s. Oh and as an MMORPG anyone who was a player but stops playing is a lost sale so no pressure at all
Don’t they already have scripts to re-size cosmetics based on height/weight for basically every game with a height/weight option?
You can’t automate generation of shape keys. An artist needs to go over every single asset and make it work for every single extreme point on every slider, then make sure that the automatically derived in between points look good and fix those if required, in all slider combinations.
And it’s probably still going to clip during some animations because going over absolutely everything is just prohibitively expensive.