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Joined 1 year ago
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Cake day: September 27th, 2023

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  • One thing that might be fucking you over is bugs. Both ceiling and wall sockets can cause pipeline flow bugs - I switched to using only:

    • Default (not clean) mk1/2 pipes
    • Pumps mk1/2
    • Valves
    • Intersections
    • Pipe supports (the default thing when building pipelines)
    • Pipe wall supports
    • Stackable pipeline supports

    I never touch wall/ceiling sockets and have had to fully destroy networks that got into a bugged state because of them, and I just clip my pipes through walls when necessary.

    I also try quite hard to never lift fluids as pumps can bug the fuck out - so I’ll usually build factories at grade or pump water down from elevated reservoirs (like the crater lakes).

    Fluids are super broken IMO due to some rare but devastating bugs and the extremely limited pipe throughput… I’d personally rather they just treated them as solids using conveyor belts than the state they’re in right now.


  • As a young kid I had some anger issues but they went away either due to puberty or medication (my diagnosis was right before I entered puberty)… Grandfather Nurgle’s depression fun ride definitely tempts me frequently… and Tzeentch’s Wikipedia hyperfixations are always calling… but my soul is definitely owned by Slaanesh, the hypersexuality from uppers is no fucking joke.


  • To be honest, I usually dedicate some refineries to using waste water - the Satisfactory fluid mechanics are too janky and all the fluid logic gates you might see creators discuss are based on specifics of how fluid calculations are done which could be changed without warning (especially for things like putting a hump in a line - that relies on the engine not doing some specific optimizations).

    Having waste go into refineries that get priority on bauxite means you’ll need to pay a few minutes to build a buffer initially and then your output should be consistent as long as the refinery capacity and bauxite flow are sufficient.



  • Honestly? Pretty fucking awesome if you get it configured correctly. I don’t think it’s super useful for production (I prefer chef/vagrant) but for dev boxes it’s incredible at producing consistent environments even on different OSes and architectures.

    Anything that makes it less painful for a dev to destroy and rebuild an environment that’s corrupt or even just a bit spooky pays for itself almost immediately.