I’m fairly certain it’s attempts now that I’ve looked at it again. It’s been a long time since I’ve read breakdowns of the studies and what the numbers all mean. It wasn’t as simple as 41% of trans people attempt suicide. The numbers went down post transition and I don’t think suicide attempts had to be serious attempts to be counted (I think it’s worth nitpicking this).
Edit: Tried finding the survey the number comes from and got a bunch of different responses that are just confusing me more at this point. I’m probably done here, since researching suicide statistics isn’t a ton of fun.
I agree with you, but using Final Fantasy XIV is a weak example. Steam is one of the smallest platforms it’s on, with most PC players using the non-steam launcher.
As an MMO, it also has the benefit of players being able to see a ton of other people when they log in and the fan base talks about it enough that you never get that “whatever happened to that game” feeling.
Honestly, I think it’s that last thing that drives most of the dead game talk. Some games come out with tons of hype and then you stop hearing about it as much. Instead of looking up what’s going on, people just assume it flopped and no one plays anymore. Or it’s a game they wish had failed and by saying dead game they are trying to will that belief into existence, depends on the context.