Helvete!*
*It means hello in Swedish.
Helvete!*
*It means hello in Swedish.
How small can you make an LLM before it starts having issues with grammar and coherency? I would argue that the bare minimum still would be rather large, and in videogames we’re already using vram for other resources. In a 3D game especially I imagine very little vram is left to utilize.
LLM-powered NPCs will quickly fall out of fashion as people realize they’re literally just talking to chatGPT.
The either forced always-online requirement with privacy violating telemetry for server-side LLMs, or immensely high GPU memory requirements for local LLMs will also cripple their games.
Well, it is the second best option after burning google to the ground.
Element seems to have voice and video chats in beta right now, and they plan to implement it into the Element application, so it looks like it is on the way at least.
Why not just use Matrix? I thought it was the goto FOSS and decentralized Discord alternative.
Being able to select multiple layers at the same time was a feature requested 11 years ago. Now it is finally here.
Yeah, a name should describe what it is or does, so if you have two turtles, and let’s say turtle1 wants to shit on turtle2’s lawn, you could name them shittingTurtle and victimTurtle. If the name alone tells you what its purpose is, that saves a lot of time for people looking at your code.
Is_Turtle is not a bad variable name because it tells you it is a Boolean with “is” and that the Boolean tells you whether something is a turtle or not.
Also, depending on the language, I suggest either camelCase or snake_case naming of variables. PascalCase is usually for defining classes or in case of C#, methods.
This pizza looks like it’s brother killed the entire clan and left.
It is unfortunately hard to convince someone once they’ve made up their mind.
But as long as people indifferent to the situation see my comment and get a fuller picture, I’m fine with it.
I tend to take a contrarian stance on a lot of things because if it turns out I’m wrong, people will correct me, and I learn something, so downvotes don’t bother me at all.
The studio refused an offer by Sweet Baby Inc of a 7m$ consultation. Right after that happened, games journalists like IGN started making articles accusing the studio of sexism. The “evidence” was several anonymous sources (in other words, made up, until at least one of them comes forward) and a few (possibly purposefully) mistranslated quotes that sound sexist in the mistranslations but are at most a little vulgar in the original language.
Even after the mistranslations were debunked, the journalists made no effort to retract or edit their articles, and as of today the only thing they have that could possibly paint the studio in a bad light are these anonymous sources but those cannot be verified and are therefore not valid. They’re likely completely made up.
Yes. This article is one of them. There is no evidence of sexism. Just a bunch of mistranslated messages that once properly translated aren’t sexist at all. IGN has already been called out for this, and the tweets have been community noted.
IGN did actually make a non-apology along the lines of “well they should have just commented on the accusations”, but the studio has no obligation responding to accusation from a bunch of people of some dying medium. Ignoring them is no doubt the best thing the studio can do.
Other journalists have since also made stories covering this and know that the statements are false so they started using weasel wording such as “sexist remarks being attributed to” instead of “they said”. It is so obvious that they’re doing this on purpose to hurt the reputation of the studio.
Maybe it was mistranslated? (Again)
By “feminist propaganda” they are probably referring to the false sexism allegations that game journalists have been using to slander the company.
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What part do you find suspicious? I can provide some links and screenshots.
Hello mixed in vinegar.