Imo this law is actually in a way pushing for a porn monopoly, if you by law need to provide an id, are you gonna trust some random site with that info or the big one everyone uses
Imo this law is actually in a way pushing for a porn monopoly, if you by law need to provide an id, are you gonna trust some random site with that info or the big one everyone uses
Subscriptions are a sustainable way to do it, or so it seems from the games that have lasted 20+ years with decent player bases. I get where you’re going though, cash grabs are common in games nowadays and making a game a live service is a great way to do more monetizing, but it isn’t necessary.
I agree that it’s bittersweet to see a game change over time, and that is definitely a trade off of MMOs, but imo it’s not a total negative, a game having visible history in the world, when done well, can be a benefit.
Live service games aren’t all bad, imo mmos are a good example of a good live service game, I would never have the same enjoyment for RuneScape for example if it were not a live service game, there is a level of authenticity to achievements given by it being a live service. Also it’s a little disingenuous to say non-live games get updates too implying its equal when a good live service game can put hundreds of hours of content per year into the product without worrying about when they would need to release a new game or paid expansion to continue being profitable.
Be ready to flash your phone often if you do, but they can work well when they want to
Eshell because it is consistent cross platform and I switch often for work/etc. Sometimes I’ll use bash when I really want a native shell.
I used fish before eshell and I really like it, the auto complete is nice, but eshell has autocomplete and since aliases and other configurations are in my emacs config, they sync cross platform too.