Depends, did you engineer the decoy or the missile?
Depends, did you engineer the decoy or the missile?
Coworker told me they were suspected of having adhd as a child and were tested. Doctors wanted to medicate to treat the adhd, but their mother said no, she didn’t want her kid zonked out on meds. She was self medicating with alcohol on the daily, turns out.
Can’t find paper cups anywhere in Beirut these days.
The opening line brought me years back, but the rest was an unexpected journey of enlightenment. Well done.
Straight out of the Batman animated series.
And the conversation that unlocks that day 1 DLC will be available in the base game, but you won’t be able to progress until you buy the DLC.
I can’t wait for the day one dlc that will allow wizards to cast fireball, warriors to equip swords, and will let rogues use stealth.
Why shield the cables when they already have a rubberized coating?
EMI filters? There’s an air intake filter already though?
The gun firing is probably not quite as bad because I assume most of the time it wouldn’t actually be loaded.
Assumptions are typically frowned upon when dealing with munitions. Not to imply that you’re incorrect with that line of thought. The issue comes into play when the tank operator makes the same assumption and happens to get a little cold. Guns really should only have one trigger.
Depends on the radar sensitivity and the target acquisition software. More plane might not be more better if they can’t lock on a target as small as a drone.
Nuclear war is illegal anyway so Russia literally can’t fire its nukes?
You can propagate your wave against my parabolic dish any time ;*
Depends on the angle of the beam, the propagation of the wave, the shape of the reflective surface, the material of the reflective surface, the angle of the surface, the distance of the target.
I’m sure it would hit other things, but prioritizing fusing on decoys would be pretty funny.