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Joined 1 year ago
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Cake day: June 11th, 2023

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  • I won’t speak for other vegans, but my research into beekeeping and honey production turned me against the industry for the following reasons:

    • Beekeepers will commonly clip the wings of queens to keep them from swarming or leaving.
    • Semen is commonly extracted from bees by crushing them.
    • Honey taken from hives is commonly replaced with a nutrient-devoid sugar solution, affecting the health of the bees.
    • Selective breeding of honeybees has made them more susceptible to diseases which can also affect native insects.
    • Honeybees have been shown to cause serious disruptions to plant-pollinator networks, putting local pollinators at great risk.

    https://www.scientificamerican.com/article/the-problem-with-honey-bees/








  • Y’all remember that post about the “science-based dragon MMO” that topped the gaming page of…that other site…? If not, I’ll include the title and image below, because it’s got the same energy as this post.

    Dear internet, I’m a 26 year old lady who’s been developing a science-based, 100% dragon MMO for the last two years. I’m finally making my beta-website now, and using my 3D work as a base to create my 50+ concept images. Wish me luck, Reddit; You’ll be the first to see the site when it’s finished.

    The comments were surprisingly constructive considering she basically pasted zsphere sketches over a generic background and announced she had been solo developing the most ambitious dragon fucking game the world has ever seen. It’s been 12 years, I wonder how she’s doing?






  • Personally I don’t care about the rewards. If I’m playing a tough game or a higher difficulty it’s more about the sense of accomplishment that comes from finally overcoming the challenge. That being said, some people don’t get their dopamine from that sort of thing so I totally think more difficulty options is always a good thing.