Linux gamer, retired aviator, profanity enthusiast

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Joined 1 year ago
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Cake day: June 20th, 2023

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  • Captain Aggravated@sh.itjust.workstoLinux@lemmy.mlThe Dislike to Ubuntu
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    7 days ago

    There was a time when Ubuntu was the distro for the masses. It was the one that “just worked.” It was the one you could use for school. They distributed marketing material with a bunch of diverse young people holding hands.

    Now Canonical’s website is, by area, mostly corporate logos. They’re B2B now, we have lost them, and it shows in their engineering.

    If the system you’re shopping for an OS for isn’t installed in a room with halon extinguishers in the ceiling, you shouldn’t even be thinking Canonical’s name.





  • I suppose I’d call what I do a “mill and factory” architecture which seems to be similar to yours.

    I’ll find a resource site - take for example the infamous now-nerfed cliff in the west Northern Forest, and I’ll put an iron mill there that does everything from smelting up to, say, reinforced plates or modular frames. Same with steel mills, refineries etc.

    These will feed a small number of major centralized factories. One that I’m in the process of building the 1.0 version of now is always located in the southern Rocky Desert that I call the Desert Automated Manufacturing Node…In my Update 5 playthrough I amused myself by giving all my facilities rude names with technical sounding acronyms, and the DAMN stuck. I still call it that. It’s the mid-game factory, it makes motors, crystal oscillators, heavy mod frames, circuit boards, AI limiters, high-speed connectors, computers and supercomputers. Big factory that takes up most of the big empty section of the biome. It, along with the late game (radio control units, turbomotors etc.) and now the quantum process factories will ship goods to the Project Assembly Tower where the space elevator lives.

    My nuclear power plant is as self-contained as possible; I don’t like pulling from main production to feed power so it gets a whole weird mishmash factory unto itself. This ended up being the only successful sushi belt in my last playthrough, as I needed several kinds of things in fairly small amounts.


  • I finished up my Update 8 run in like March. I spent the last several play sessions just dumping as much as I could into the sink to get enough points to buy the Golden Nut. I had a dreadful habit of letting factories sit backed up and idle rather than letting them run into sinks. Took months to do from onboarding to buying that final trophy. But it felt complete. Entire play sessions I would just let stuff run into the sink while I was out hunting the monsters for their parts to sink because coupons were costing hundreds of millions of points by then.



  • Yeah…I found that blueprints were of limited use building structures because although you could put down foundations marginally faster than zooping (16 tiles rather than 10) 4x4 isn’t a very convenient size for this, and if you have a lot of blueprints all at once the way a large building does the game doesn’t handle it well.

    With manifolds of machines it’s a problem, because say you have a manifold of assemblers. Well there’s a left-handed and a right-handed version of the input belt manifold. If you include an output belt, does it go the same or the opposite way of the input belts? Then if you need higher tier belts than you built it for, you either have to upgrade them once placed or go to a blueprint designer, make the change, notice 25 hours later that you missed one and that half your factory has been running at half speed the entire time because one Mk 2 belt didn’t get replaced in a blueprint…

    Oh and exactly one manufacturer fits. I don’t think it’s usable at all with refineries or coal generators even though you use a lot of those machines.

    I vastly prefer the SMART mod, and probably by the time I’ve finished this playthrough, done something else for a year or two and am ready for another run of Satisfactory it’ll be ready for 1.0.


  • I did a rocky desert start at a site I don’t normally use for anything, built a starter base, got my Project Tower partially built, I’ve got a good start on my steel mill and I’ve got some starter plastic and rubber in production at a temporary slap-it-down refinery.

    I struggle to keep track of phases/tiers/milestones, I’m working on the second payload to the space elevator and I’ve just unlocked trains. I’ve got a LOT to build before I pull the Space Elevator handle a second time, the Desert Automated Manufacturing Node, the West Heavy Oil Residue Extractor, and a lot of railroad need to be put in place.



  • I haven’t done an actual statistical analysis, but relying on my human over-ability to notice patterns and a tendency to laugh at the 11’8" bridge channel on Youtube (said bridge is located in Durham NC and I’m a lowercase t tarheel through and through), most of the trucks that hit the bridge’s crash barrier are Ryder, Penske or Enterprise box trucks, which are rental vehicles available, for reasons completely beyond my comprehension, to anyone with a Class C driver’s license in the state of North Carolina. Also over-represented are RVs that have their rooftop air conditioners scraped off. The vast majority of drivers that hit the 11’8" bridge are amateurs driving a vehicle significantly larger than they’re used to with an absolute height significantly taller than the roof of the cab.

    It’s the very occasional semi truck that leads to the most spectacular, and baffling, crashes. They don’t rent articulated trucks to just anyone over 23 with a credit card.