A small studio with three games in eternal early access. The usual.
A small studio with three games in eternal early access. The usual.
OpenSuse (back then the “normal” one, then Leap and now the rolling release Tumbleweed). It just works really well and keeps on trucking. Updated my old machine for ten years through all the openSuse releases without reinstalling. The repositories are very well kept in order and the build service easily provides anything I might find lacking.
Also, I quite like using Yast for system administration. There are many areas that I rarely touch and having a GUI available is super helpful.
Update: today I was able to update to kernel 6.7.5 and the issue disappeared for me.
Yup I’m hit by the exact same bug currently. But I was able to go back to before I updated with Snapper and now I’ll wait until the fix is in the Tumbleweed repos.
But other than that I’m much happier with the AMD than with my Nvidia (on Linux that is). VRR with Wayland on multiple monitors just works without issues. And before this week I never had any issues at all with the 7800XT.
Angry downvotes because people don’t like to hear that a meme language is a meme language.
He even combed his hair just for that occasion
“Regrettably, due to an upcoming technical change to Amazon Web Services, affecting our ability to serve necessary game files to new users, these titles are to be withdrawn from the Steam store. Please be assured that existing players can continue to enjoy these games without interruption.”
lol that’s the lamest excuse for “we don’t give a shit about the game anymore, bye” I have ever read. Blaming an obscure AWS change for them pulling it…
Stay tuned for Molyneux’ next stinker he will surely now announce in the coming weeks.
I played that game on my m100, M125, Zire71 and on my final Palm device: the LiveDrive. That’s an awesome achievement and I congratulate you on your endurance. I think the only time I bought a wasp was by cheating (editing the save game, I think?). Man, all those names in your post really bring back old memories I thought forgotten - from an era of the internet long, long gone. Thank you. Wasn’t there a tribbles event in that game, too?
If I ever get to making my own space game I’ll surely put in some references to Space Trader. The only gaming achievment I had back then was a +800 winning streak in a freecell game but that got lost when my device died.
Dynamix’ Earthsiege was such a magical thing back then. So were Bullfrog’s Syndicate, Theme Hospital and Dungeon Keeper. Many, many years ago when Peter Molyneux was not a dumbass but gave us gems like Populous and Black&White.
The list of games that EA has destroyed is long.
Well of course, but is there anyone actually disappointed in that? After release it went completely silent around the game as if Ubisoft was ashamed of it. I think most of the people who were ever going to play it did so once in the weeks after its release and that was it then.
Nope. The only known “fact” is that Ubisoft was given a grant by Singapore which obligated them to release it at some point. Can’t imagine why Ubisoft would keep that thing in development for so long instead of just releasing anything if it wasn’t for external money that they don’t have to care about.
Singapore keeps throwing money at it, Ubisoft takes it in and let’s Ubi Singapore work on that dumpster fire.
I've been looking for this just yesterday but apparently all sync info is end to end encrypted anyways and Mozilla has no access to the synchronized data? Is there a reason to self host this but just for the principle of it?
fandom.com has always been a pile of barely usable garbage. More projects should follow and self host a wiki again.
IIRC Godot’s reduzio mentioned at GDC there was considerable interest from various publishers and developers in building their own engines ontop of Godot.
100% of tarballs that I had to deal with were instances of “pack this directory up just as it is” because it is usually people distributing source code who insist on using tarballs.
7z x
to extract makes sense. unzip
even more. No need for crazy mnemonics or colorful explanation images. It’s complete nonsense that people are ok with that.
I also don’t see your problems with tar; it does one thing and it does it good enough.
The problem is the usage of the tool which people invent different mnemonics for because it’s UX is stuck in 1986 and the only people who remember the parameters are those who use it daily.
Similar thing for LaTeX: it’s so absurdly crusty and painful to work with it’s only used by people who have no alternative.
//ETA
Also, I don’t want to be mean towards the maintainers of LaTeX. I’m sorry if I made any LaTeX maintainer reading this upset or feel inferior. Working on the LaTeX code is surely no easy endeavour and people who still do that in 2023 deserve a good amount of respect.
But everytime I had to work with LaTeX or any of its wrappers was just pure frustration at the usage and the whole project. The absolute chaos of different distributions, templates, classes and whatnot is something I never want to experience again.
Yes, but mumble. Fuck that discord noise and back to the old ways.