Not just right wing voices emerge, democratic people now see it’s pointless to argue. Which is the much bigger damage. Imagine what happens when people no longer fight back. We live in post-factual times, it’s over.
Not just right wing voices emerge, democratic people now see it’s pointless to argue. Which is the much bigger damage. Imagine what happens when people no longer fight back. We live in post-factual times, it’s over.
I hate this because for Europe it will become expensive too, just for the heck of it.
Me too using signs as ceiling lights now because they also brighten up, but don’t suck away all the performance. The devs really got to fix the lamps in game, something is not right on them being so taxing.
I’d want to put this in front of the house. No one would steel it ever. lol
If tears of children is what drives you, yes.
I mean Satisfactory has been in early access for a while now before it released eventually, so technically buying now is pretty patient. I’ve played it for many hundreds of hours over the last few years.
I like the idea of the stairs. Also I’ll try your method of adding perfect edges to a round. I found them difficult after a certain diameter of the circle and your way might solve this.
Let me guess, probably /r/StarTrek or /r/conspiracy. The only two subreddits I’ve ever got banned at and both for strange reasons.
On StarTrek, for pointing out how Star Trek Discovery is bad (without using swearing) and the mods are overreacting by being ban happy on everyone who says so (as I had seen the other subreddit before, where all the banned people complained about the original subreddit), which resulted in me getting banned and into a conversation with a drunk moderato who thought this is funny, how he can abuse his moderator power to permanent ban me. He talked like a 10 years old with aneurysm, when I pointed out his hypocrisy.
On conspiracy, for commenting a conspiracy that was in no way against any rule or TOS. So I guess I was right, too bad I forgot what it was as it was meaningless, tiny. I just remember how hilarious it was suddenly getting banned there by only ever commenting a conspiracy once. On a later thought this was good as I noticed how crap the subreddit was/is.
Lol, another one of those “players expect perfection”. No, they don’t, but buggy games like Cities Skylines 2 should’ve never been released. Games like Cyberpunk 2077 should’ve been delayed on consoles and not released on old consoles at all, to fix critical PC bugs first. I can understand the issue of infinite delay and finite money, but some games should’ve been delayed just a bit more to not release in a mess.
Starfield however isn’t that buggy, it’s the typically Bethesda-Jank, but what is much worse is the boring game. Not bugs are the big issue. Starfield should’ve never been released or been much cheaper to cover some of the cost, but instead they hype it and sell ultimate editions not worth the price. It’s lying.
One can’t comment on your thread. My app says “post not found” was it deleted? Even though I can click the URL and read the comments etc. Some Fediverse thing going on.
Thanks, it’s a complicated read because of the math approximation, but it’s not a bad study per se. I noted my critiques in the original comment.
I wish I could access this study. From the summary alone I couldn’t tell how one would compare Denuvo vs non Denuvo, when only large publisher use Denuvo, which are more likely to be mainstream and more known and therefore more in total pirated compared to an indie title. How would one measure that a DRM is preventing this revenue loss? We barely have two exactly similar games release at the same time. Gaming is fluctuating, game scores are and therefore the sold numbers, some are brand loyal while for others it counts less etc. How has anyone found a way to calculate that? Some publisher are much more likely to use Denuvo but are also more likely to be pirated because their game releases are much more likely to be buggy, boring or mtx infested.
Edit: After reading the study. Some, in my eye, major issues popped up immediately in my head when reading it.
1 and 2 combined in my eyes, picking different games in a different time might lead to a complete different conclusion as we can’t tell if a game of those was of significant hype or disdain. While a review score does effect the probability of a game being cracked, does this work for shitstorms or streamer hypes? I think especially the later will significantly alter the calculations especially going by numbers on a low number of games.
20% of revenue loss is the highest, estimated into day one of less than two weeks cracked, which no game was.
Realistic numbers start with larger than two weeks and even then it’s difficult to go by just 7 18 games, which would then go close to 7%, rapidly going down to 5% or less, the more significant the number of games get to make a conclusion.
If you then keep in mind that Denuvo isn’t free for a publisher, we get close into insignificant territory.
My most interesting takeaway is that we didn’t have had any cracked games since a while and the author makes a side jab “are there any groups left?” I can’t find the quote anymore, it was somewhere early on.
I want to add that I in no way see myself as superior or unfailable, if anything this showed me once again, how difficult it is to read a study and my respect for people who can do this better than me. My thesis was easier than this study.
In another news a month ago, it said, young gamers do no longer seek confrontation as much and therefore play less PvP games.
Enshittification continues
People can’t even make a mod that requires the base game to work.
Well there goes the chance for a Stray 2. Despite all the criticism, I really liked that game.
Pineapple flavored
Get a piercing and remove it before coitus.