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Joined 2 years ago
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Cake day: June 2nd, 2023

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  • Can’t speak for PoE1, but the second one (deadfire) is a treat. Though I would not recommend playing it through turn based mode, it feels very much like retrofitting the existing RTwP system into a turn based system, which is what happened.

    It takes some time to get used go it (or at least it did for me since I don’t really enjoy RTwP) but still.


    1. Remnant is a coop soulslike shooter, if that’s up your alley. Fun bosses, some puzzles with unique rewards if you get the clues (some are really hard and you’ll definitely end up looking up guides for most of them), and build variety is okay. Haven’t played Remnant 1, but Remnant 2 is fun.

    2. Outward is an indie open world RPG with survival mechanics. With mods, you can play with more than 2 people. It’s janky, but it has an old school approach to game design that feels refreshing. For instance, the ingame map is just a map, not a gps. You orient yourself with the on-screen compass and landmarks off in the distance. The levelling system is completely non-standard compared to modern rpgs, as it is classless, has skill trees (with passives and actives), and uses money, not XP, to level. So every red cent counts. The story is honestly not impressive. Not because of the presentation, but because there really isn’t much there. If you end up playing this, is because the exploration and builds are fun. Having to deal with environmental threats while you’re low on resources (e.g: can’t see but you ran out of lantern oil, freezing but don’t have a campfire, starving or dehydrated but have no food) adds a lot to the game, because combat is not easy until you get a good build going.

    3. Valheim could work if you’re up for it. Though not much of an RPG, it can be played like one with the right mods and world settings. You can tone down the survival aspects and increase the combat aspects. Nearly 0 story though. My only gripe in this regard with the game is that build variety only comes online in the latter half of the available content. Before Mistlands, everyone is either melee or range. Once you get Eitr, you can combine melee or range with magic. With mods though, you can get classes and unique enemies to hunt down.

    4. Same as before, Project Zomboid can be played like an RPG with the right mods, but you won’t find much of a story besides the ones you shape yourself in-game. There’s a lot to building a character, and you will get attached to them since infection is certain death, and then you have to roll up a new character. B42 just released on the unstable branch, but is only single player atm. B41 can be played multiplayer, and it has thousands of mods for you to tailor the experience. I’ve had a lot of fun playing on private servers with my friends. I treat it as a survival game, and they treat it as an RPG.

    5. Return to Moria might work? It’s not much of an RPG, but it has a loose story to egg you on. No builds, however.

    6. Wasteland 3, though its similar to BG3 I think. Haven’t played it online, and I think it’s limited to 2 people. Build variety is up there though, and the story is great.

    Not really much to offer, now that I realize. If BG3 wasn’t your cup of tea you might not have a lot to choose from.


  • Yeah, I’m sick of it as well. Having to guess whether my rig will play something at a framerate that won’t make me sick because a dev studio chose pretty graphics (that aren’t really much better than AAA 10 years ago) over good optimization.

    Most of the games I play are relatively undemanding for this reason. That and because indie games don’t have as much monetization.








  • Yup! By the latter quarter of my time in college I was up to 10 cups of strong af black coffee before midday, and a quarter pack of cigarettes. Then the pandemic hit and it was harder than ever getting cigs and was forced to quit cold turkey when I got infected. Not dealing with traffic also made the anxiety I got from coffee not managable and had to tone that down too.

    I’ve managed to reduce my coffee intake to once a day at most, early in the AM. Mostly for the flavour. A good shot of espresso with condensed milk does wonders, but will leave me somewhat jittery since my resistance has dropped so much.

    I kinda miss drinking coffee from 6am to 10pm.


  • Prepping, still, for a DnD campaign. Pulling all the stops, with music (ripped from Cyberpunk 2077 and looped), art (done by me), branching narratives when my players do something unexpected, custom homebrew mechanics (it’s cyberpunk red ported into 5e, so as best as it can be ported), etc. I really want to start it soon but I have to migrate all the stuff I had made on a foundry server to my computer, and that’ll take time since I’m cleaning it up as I go.

    Apart from that, killing bugs and heretics on Space Marine 2, killing bugs and heretics on Rimworld, and killing imperialists and fascists on Squad.


  • Yuuuup. I received half a class in the thing that I decided would make or break my thesis project.

    Got analysis paralysis the whole time I was researching how to do it, and ended up doing it in about a week in a half, in which I slept for about 8h total. Was congratulated on it by the board, but I’ll never in my life work in that sort of thing again if I can help it.







  • Moonguide@lemmy.mltoADHD memes@lemmy.dbzer0.comHow does one even live like this?
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    10 months ago

    Not OP, but TTRPGs. Started after I finished BG3, and talked my friends into playing DnD, with me as a DM. Knew literally nothing, and hyperfocused for months learning as much as I could.

    I’ve prepared a 70 page document for my players detailing every one of my 6 homebrew classes, 20 subclasses, 15 origins (races don’t make sense in the setting), and some lore about our ASOIAF campaign (I could keep going for hours about all I’ve homebrewed).

    We’re all ready and rearing to go and I’m kind of… Already over it. I’m homebrewing vampire bloodlines ala dragonborn lineages and wild magic radiation and mutation systems on the side but those don’t make sense in this setting, and it hurts.

    Edit: the worst thing is, I do have people that would be interested in those homebrews, but they’re my players and I don’t want to spoil them!


  • Replaying Dragon’s Dogma in prep for the new game. I had forgotten how much grind the game requires, honestly. I’ve been Mage 1-11, MArcher 6, Ranger 6, Sorc 30-40 or so, and my magic score is still low as hell. I’m purposefully delaying meeting the duke because I really want to give MArcher a try in the post-game, and it feels like I’ve already played for a long time but sheesh, levelling up is slow. I had never focused on building for stats, honestly. I know now though that most of your damage comes from your gear, so I might quit levelling Sorc when I reach 450 magic instead of the 600.

    Hope it’s a little faster in the second entry.

    Apart from that, trying the Nordic Souls modpack for Skyrim, and Helldivers 2.