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Cake day: July 3rd, 2023

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  • Yup. Rand() chooses a random float value for each entry. By default I believe it’s anywhere between 0 and 1. So it may divide the first bill by .76, then the second by .23, then the third by 0.63, etc… So you’d end up with a completely garbage database because you can’t even undo it by multiplying all of the numbers by a set value.


  • I actually enjoyed the story. Some of the themes and motifs were heavy handed, but that’s par for the course. Honestly, the biggest issue with the story is that players have come to expect a big plot twist. Bioshock 1’s twist hit first-time players hard, so later games have tried to replicate that. But the issue is that it only hit players hard because they never knew it was coming. They only remember it because it was truly shocking the first time you played through it.

    So now players have come to expect that from the series, which means the series can’t replicate it; When players are looking for a big plot twist, you can’t really hide it anymore. Because as soon as you start foreshadowing it, players catch on. And if you’re too subtle with your signals, then players who have been looking for it will say that doesn’t make any sense.



  • That copyright thing was never actually tested in court though, because they settled before the trial began. The “copyrighted keys” argument was what Nintendo originally used to bring the lawsuit, but it was never actually tested because it never went to trial. In fact, many legal experts say it likely would have been thrown out in Yuzu’s favor. But Yuzu didn’t have a legal fund, so they couldn’t afford to actually take it to court and fight it.


  • He explains why it’s unlisted in the first few minutes. Basically, he knows it’s too long for the regular viewer, and plans to release a condensed version later. But for the people who may be interested in a deep dive, he made the much longer unlisted version where he has the freedom to ramble and fully explain things.

    As for why it’s unlisted, it’s probably so he doesn’t get dinged by the YouTube algorithm for incomplete views. If the algorithm sees that his regular viewers are only watching the first 5 minutes of his hour long video, it’ll stop recommending his videos to them. Unlisting the video is an easy way to get around that, because only the people who are interested in it will seek it out.


  • They use Documents because it’s an easy way to ensure saves don’t persist between users. If you and a sibling both play on the same computer, you don’t necessarily want to be sharing game saves. Since the Documents folder is on a per-user basis, the saves are per-user as well. If they simply saved the games in the Program Files folder, saves would potentially persist across users. And anyone who has had a younger sibling accidentally erase all of their saves knows what a bad idea that is.


  • I always have issues with The Sims. Apparently EA uses the Documents folder for a lot of temp files. So every time I play The Sims, I get warnings from OneDrive that thousands of files were recently deleted. Because it’s creating and deleting temp files the entire time you’re playing, which are all automatically trying to sync to OneDrive.

    Given, that’s mostly an issue on EA’s side; Whatever programmer thought the Documents folder was a good spot for temp files should be dragged out back and flogged.


  • He was definitely odd, but even a broken clock is right twice a day; He hated what his old company has become, and at least owned up to the fact that he had a lady shit on his chest. When asked about it in interviews, he basically said something along the lines of “when you’re richer than God and have had sex with gorgeous women every day, things start to get stale and you look for more and more extreme things to get you going.”

    He also 100% predicted that he was going to be Epstein’ed in a prison cell. He was very outspoken about the fact that he wasn’t suicidal and if he was ever found to have committed suicide, that it was a hit job. He specifically tweeted something along the lines of “if I’m ever found to have hanged myself, it wasn’t a suicide. It was a whack job.” He was found dead in a prison cell, with the death ruled a suicide by hanging. Which is either prophetic (he believed the US had a bounty on him, so he was very paranoid about getting murdered with the government covering it up,) or the best troll ever.





  • Yeah, I used to work a job where I was basically on call for 6 hours at a time, but didn’t need to do much unless something broke. I’d help set things up at the top of the day then tear things down at the end. But in between, I was basically just waiting for things to break. It’s safe to say that I used the fuck out of my gaming laptop and VPN at my desk. Because I obviously didn’t want to try playing games on a company computer.

    I played a lot of single player and idle games at that job, because those are easy to walk away from at a moment’s notice. Just hit pause and you can give your full attention to whatever problem has popped up. Then once it’s resolved, you’re right back where you left off.




  • Nah the opening scene is legitimately funny. The dude’s parents get killed in a car bomb. And instead of showing a car exploding, they just have the text “VFX: Car on fire” where the car used to be. It’s definitely framed as a comedy right from the start.

    Get blazed with some friends before watching it, or turn it into a drinking game. You’ll have a great time. It’s definitely self-aware of how campy it is.


  • Mic_Check_One_Two@reddthat.comtoMemes@lemmy.mlThe poop post
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    1 year ago

    It’s definitely possible to go three days without taking a shit. I’ve had to do it before. I was a 45 minute drive away from the nearest gas station, and the only available toilet within walking distance was an outhouse that was infested with yellowjackets. By the end of the third day, I was considering digging a new outhouse.




  • It isn’t compressible at all, really. As far as a compression algorithm is concerned, it just looks like random data.

    Imagine trying to compress a text file. Each letter normally takes 8 bits to represent. The computer looks at 8 bits at a time, and knows which character to display. Normally, the computer needs to look at all 8 bits even when those bits are “empty” simply because you have no way of marking when one letter stops and another begins. It’s all just 1’s and 0’s, so it’s not like you can insert “next letter” flags in that. But we can cut that down.

    One of the easiest ways to do this is to count all the letters, then sort them from most to least common. Then we build a tree, with each character being a fork. You start at the top of the tree, and follow it down. You go down one fork for 0 and read the letter at your current fork on a 1. So for instance, if the letters are sorted “ABCDEF…” then “0001” would be D. Now D is represented with only 4 bits, instead of 8. And after reading the 1, you return to the top of the tree and start over again. So “01000101101” would be “BDBAB”. Normally that sequence would take 40 bits to represent, (because each character would be 8 bits long,) but we just did it in 11 bits total.

    But notice that this also has the potential to produce letters that are MORE than 8 bits long. If we follow that same pattern I listed above, “I” would be 9 bits, “J” would be 10, etc… The reason we’re able to achieve compression is because we’re using the more common (shorter) letters a lot and the less common (longer) letters less.

    Encryption undoes this completely, because (as far as compression is concerned) the data is completely random. And when you look at random data without any discernible pattern, it means that counting the characters and sorting by frequency is basically a lesson in futility. All the letters will be used about the same, so even the “most frequent” characters are only more frequent by a little bit due to random chance. So now. Even if the frequency still corresponds to my earlier pattern, the number of Z’s is so close to the number of A’s that the file will end up even longer than before. Because remember, the compression only works when the most frequent characters are actually used most frequently. Since there are a lot of characters that are longer than 8 bits and those characters are being used just as much as the shorter characters our compression method fails and actually produces a file that is larger than the original.