minus-squareLeafTheTreesAlone@lemmy.catoPC Gaming@lemmy.ca•kids would rather have subscriptions and in-game currency [children of the ages 10-17, with 59% of girls and 86% of boys plan to ask for video game gifts for the holidays (not actual videogames]linkfedilinkarrow-up1·1 year agoIn a way this is the same as money to them, just a new generation concept of money. Where older generations use money to buy physical items, they use simulated ingame currency to buy digital items. linkfedilink
In a way this is the same as money to them, just a new generation concept of money. Where older generations use money to buy physical items, they use simulated ingame currency to buy digital items.