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Cake day: July 20th, 2023

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  • The flip side to this article is that most of the criticisms, while really valid, talk about the intended play style for life sim games to be to live through the key points of their character’s lives with immersion.

    For literally 20 years, I’ve barely seen it used for this purpose, instead people make themselves, their friends, their dream house, they cheat in money and turn off aging etc. Actually stopping to roleplay your character making friends is the activity most people do when their bored of the regular things they do.

    Still, InZoi seeming to not simulate the lives of any of the other NPC’s is a big loss. Even if you’re not interacting with that part of the game, knowing it’s there is great. The Sims 4 (or 3, I forget) strove to reach the dream version of this: You buy a cheap property in a fully open world and ‘functioning’ town and you could walk from your front door to the town center, and the neighbour you see may also drive to town and you’ll see them there. Then as you play, you go from working in the gym to owning it, and can now modify it like your property because it runs on the same rules, the same goes for everything else. The Sims didn’t manage this but their later games clearly launched with this as their design’s guiding light.

    I’m mostly interested in the game as a character creator and house builder, but that’s because I don’t expect any game to do a good job of what the article writer wishes for, The Sims included.


  • I agree, it’s unfortunately impossible to boycott AI outright. The game you love that didn’t use it for the writing, art or code probably still had plenty of planning meetings where copilot PowerPoint tools were used. A programmer who doesn’t use AI may use something from someone who did. An artist may get a job over another because they used AI for their job application.

    And that’s ignoring everyone that uses it intentionally for projects. I genuinely loathe AI content but it’s not worth boycotting like many other causes.

    In the 19th century, the Jacquard loom became widespread, using punchcards to automate weaving. Belgian workers who lost their jobs from this would protest by throwing their wooden shoes, their sabots into the machines. This act is the origin of the word saboteur. This era of industrialisation was shared by the movement of the romantics. Romanticism existed to contrast industrialisation and enlightenment, to celebrate nature and imagination and individuality. Poets like Lord Byron led wonderfully flawed but human lives, while capturing this feeling in their art, poetry and philosophy.

    But humans although wonderfully flawed, seek convenience. Evolution loves convenience, dopamine loves convenience, capitalism loves convenience. When it’s allure comes from all directions, we cnt fault ourselves for succumbing to it.

    Although their name lives on, the saboteurs couldn’t stop the world seeking convenience. Although Romanticism always existed before it’s heyday, it eventually diminished. From the punchcards of the Jacquard looms, Charles Babbage and Ada Lovelace (the estranged and father-loathing daughter of Lord Byron) developed the general purpose computer. Technological convenience survived.

    There is a growing opinion that we are living through a new romantic era, this time opposing the digital world, the algorithm and artificial intelligence. I agree with this sentiment. Although I consider myself a socialist, pro workers rights and supporter of radical ideals, I don’t see the new saboteurs winning; I don’t see boycotting AI, or poisoning our art and media with AI confusing language and imagery as a path to victory. Eventually convince always wins. Instead I want to be a romantic, who can celebrate everything human that AI cannot be, without believing that I can exist outside of it’s influence. I can both love human made art, media and content, and consume that which has been touched by AI.

    God knows why I wrote this all I guess it’s just not a conversation I’d ever get to have in real life. There are probably typos in here, I hate to proof-read.




  • Funnily enough The Witcher 3 is one of the games I always think of for the trope of not following the plot. Often I think of the ludonarrative dissonance specifically between Gestalt’s paternal drive to find and protect Ciri Vs Gwent.

    For large scale, AAA open world games, I mostly think of Breath of the Wild, which transparently sets itself up as being about taking as long as you need to get strong enough to save the world and Red Dead Redemption 2, which doesn’t care about the stakes of the world.

    I sometimes can’t wrap my head around the fact that Witcher 3, BotW and RDR2 were each two years apart. I don’t feel any open world game has occupied the cultural space those games did since.





  • Khrux@ttrpg.networktoMemes@lemmy.mlsaving lives is hot
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    1 year ago

    Some of my fondest memories and best bonding experiences are from getting horrendously drunk with somebody. I’m not sure if it’s safe for dating because you need to trust the other person to be a decent human being while drunk, but most people are.

    If it’s just the two of you, or you and strangers you’ll never meet again, you’ll end up with a better bond from this shared experience, because neither person comes off worse than the other if you’re both black out.

    Also of course it’s not a cute idea? The post is clearly humourous.





  • The photo is absolutely true. Not just are there several AI artifacts but her face in the photo is identical to a photo from a photoshoot that came from vogue, meaning it’s very likely that she wasn’t at this photoshoot at all.

    Honestly, particularly as someone who only married into the royal family, my heart goes out to her for whatever is going on. It’s clear that since that operation she’s been out of the public eye, whether she’s just recovering, in a coma or as some believe dead, it’s still sad.

    What I don’t understand is the cover up and mystery, particularly when it comes to the wife of the future king after the massive amounts of drama and conspiracy around Diana.


  • I’ve had a (probably wrong) take on the ridiculous direction modern GPUs have gone, that isn’t just because of crypto mining, ridiculous profit margins and machine learning. From when I got into the hobby until the release of the PS5 and whatever Xbox competed with it, if you built a PC at a similar budget to a console, it would consistently outperform it. The PC I built 8 years ago has started showing its age but in its prime was about 1½ times the cost of a console for triple the power, now 1½ the cost of a console more or less gets you a console.

    Part of that is the horrendous inflation of PC parts, particularly the GPUs, but also that the hobby has shifted away from being competitive against consoles to having no chance of being cost competitive. When they stopped being in competing fields, the cost of PC parts just exploded.





  • I can’t remember the specific site and it may not be up anymore. I either found it by googling “Reddit account value” or words to that effect, or stumbled across the link in Reddit.

    I do remember it worked a bit like redditmetis.com as it knew the age of the account and karma, but also use of kind Vs obscene language. I was also a mod of subreddit that just made everyone mods for the heck of it

    I think I already type like generative AI too, which may be worth something nowadays. Honestly setting up a bit that uses a large language model to pump vaguely relevant top level comments out soon after posts are posted will probably net you more karma in a month than a decade using it sincerely, although for this reason, I presume old accounts are particularly valued now.



  • I was weirdly forgiving of Fallout 76 (never played it, I’m not too hot for multiplayer games) because it was made so soon after fallout 4. It always felt like one of those DLC that got so large that it got released as a standalone game, which practically any large game studio has done and Bethesda did with Arcane’s Dishonored 2 and Death of the Outsider.

    A huge soft spot I have for the elder scrolls comes from the heroic fantasy exploration with enormous orchestral music and adventure in every direction, something people say about Starfield is that it’s large and sparse, which is accurate for a grounded space game but goes against what makes half of Bethesda games fun. Fallout falls in the middle of the pack being far more pulpy than Starfield and in 4, I feel this was a large issue with it feeling bland; it’s pulpy wackiness was toned down when it should have gone up.

    I don’t expect Bethesda to give me the video game equivalent of game of thrones but I do expect the Saturday morning cartoon that I’m equally fond of, and they still hold all the ingredients to make that recipe. Unfortunately Starfield was always tonally wrong for that, but ES6 is perfect for it.

    Don’t get me wrong, I’ll still only buy ES6 a year or so after release, maybe 2-3 if it’s really crap, but I think a fair few of the ways that they’ve deviated from the working formula post Skyrim may not be an issue here.