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Joined 8 months ago
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Cake day: March 19th, 2024

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  • I played Satisfactory for a while. Got a little past oil extraction and power generation. I think I was doing it wrong, though. I only made one actual factory, like with a floor and such, and it was one of those little templates you can design and make several of. Most of the stuff I built was just scattered about the map with miners and constructors and smelters just laying about everywhere and conveyer belts connecting them. It felt disorganized and, well, unsatisfying. The transport tube (the futurama style one) was fun, but most of the rest of it just felt like work. That and the fact that there was no provided reason to do any of it caused me to just lose interest after a while. I think the Christmas gift construction tree, where the last item required like 10,000 gifts collected was kind of discouraging too.

    What keeps you motivated to improve, rebuild, and progress in the game? And what am I missing?




  • I think that would actually be really cool. You’re walking through Whiterun and you hear some NPC saying “Did you hear, some guy just ate the soul of that dragon that attacked us.” “What? That’s ridiculous. Where are you hearing these dumb rumours?” “No, really, he killed the dragon then just sucked its soul right out.” etc. etc. An LLM could at least make a conversation like that sound semi-plausible, and it could go on as long as you are listening. Then as the game goes on the rumours just get more and more wild. “I heard he can transform himself into a dragon and breathe fire.” “Yeah, well I heard that he’s the god of all the dragons sent to Tamriel to help them kill us all.” Not that they couldn’t have added that kind of thing with voice actors, but it would just be ‘arrow to the knee’ repetitive and get stale really fast.