I’ve played the Xbox 360 (Xbox Live Arcade) version in an emulator. It’s a legit port of the N64 version. But it doesn’t add anything as far as I can tell.
Should have been both GoldenEye and Perfect Dark. Both are true classics. I didn’t like the control scheme with the N64 controller. Never liked that controller. Used to tell my brother (who was good at GoldenEye), let me play with a keyboard and mouse and I’ll wipe the floor with you. The game engine was fine as far as I could tell. But for me, I’d rather play Unreal Tournament (the first one) or Quake III Arena, though I was always better at UT (and other Unreal-based games, like Deus Ex… and, yes, Fortnite).
I had GoldenEye and played the campaign and the multiplayer with friends and family to death. Until Perfect Dark came out, which is just GoldenEye but better, the far superior game and one of my alltime classics. The only fault of this game is the performance (and from todays standpoint the controls). Wish it was Perfect Dark instead.
I mostly played match modes with 3 players, which means I had double the fps of 4. So its not that bad compared to 2.
But I was also a huge fan of the mode where my friend played the enemies in the single player campaign and I was the main character. Wish more games had this game mode (forgot how its called).
Perfect Dark was considered the better game because it improved upon… pretty much everything. For those who were there… yeah, GoldenEye was the shit, but Perfect Dark was just a better GoldenEye but without the 007 license. And that’s really all it was. Rare got the license to make GoldenEye but they weren’t granted a license to make another one. I think it went to EA after that? So Rare made a sequel to GoldenEye anyway, but they made Bond a woman called Joanna Dark (IIRC) and, like a good sequel, they improved upon everything they thought needed improving. The only issue was, the main character wasn’t a man called James Bond.
I’ve played the Xbox 360 (Xbox Live Arcade) version in an emulator. It’s a legit port of the N64 version. But it doesn’t add anything as far as I can tell.
Should have been both GoldenEye and Perfect Dark. Both are true classics. I didn’t like the control scheme with the N64 controller. Never liked that controller. Used to tell my brother (who was good at GoldenEye), let me play with a keyboard and mouse and I’ll wipe the floor with you. The game engine was fine as far as I could tell. But for me, I’d rather play Unreal Tournament (the first one) or Quake III Arena, though I was always better at UT (and other Unreal-based games, like Deus Ex… and, yes, Fortnite).
Perfect Dark really was the best. The weapons were actually interesting and the laptop gun was so much fun.
Agreed. PD is peak N64 gaming for me. The RCP120 was my favorite.
I had GoldenEye and played the campaign and the multiplayer with friends and family to death. Until Perfect Dark came out, which is just GoldenEye but better, the far superior game and one of my alltime classics. The only fault of this game is the performance (and from todays standpoint the controls). Wish it was Perfect Dark instead.
Always great when all 4 players have that little explosion gun and the FPS drops to 2.
I mostly played match modes with 3 players, which means I had double the fps of 4. So its not that bad compared to 2.
But I was also a huge fan of the mode where my friend played the enemies in the single player campaign and I was the main character. Wish more games had this game mode (forgot how its called).
Counter operative mode! Actually such a cool addition to the game. Has any other game done anything like that?
Wait a second, I completely forgot there was already a decompilation project for Perfect Dark: https://github.com/perfect-dark-pc-port/perfect_dark
Perfect Dark was considered the better game because it improved upon… pretty much everything. For those who were there… yeah, GoldenEye was the shit, but Perfect Dark was just a better GoldenEye but without the 007 license. And that’s really all it was. Rare got the license to make GoldenEye but they weren’t granted a license to make another one. I think it went to EA after that? So Rare made a sequel to GoldenEye anyway, but they made Bond a woman called Joanna Dark (IIRC) and, like a good sequel, they improved upon everything they thought needed improving. The only issue was, the main character wasn’t a man called James Bond.