It took me a whole week of mucking about and bugtesting just to get the game to run without crashing every couple of minutes. It's bizarre to me how attached some people seem to be to the idea that the game is up to the standard we expected (not saying you are, but just look at some of the comments that have been downvoted)
Well in my case it is up to the standard, because it's run perfectly fine for me. I installed it, and have been running it on high graphics with no crashes, and only minor positioning bugs.
So you and I have had very different experiences with the game.
The nature of PCs I guess. I ran it on an i9 12900k, 2070s GPU, 48gb ram, m2 SSD, xbox gamepass and had no end of troubles. Even once I got it running, a majority of quests (inc main quests) were bugged to the point I had to use console commands to get past the bugs.
I'm by far not the only one. People were crashing on console! That's insane. We now pay to be bugtesters.
Yeah, I have a Ryzen 5600X, 32 GB Ram, Radeon 5700 XT, installed on an SSD, and gamepass as well. I've had no issues, other than a single spinning spaceship, and my follower getting stuck on a doorframe temporarily.
Crazy the variety of experiences.
And crashing on consoles I just expect now, devs are making games way too demanding for base level consoles.
Do you notice the difference between our systems? Yours is AMD cpu / AMD gpu, mine is intel cpu / nvidia gpu. We know AMD worked with BGS to some extent to make sure Starfield was well-optimised for their gear. I had a bit of a paranoid moment during my struggles to get it running that BGS had deliberately not optimised the game for non-AMD components and this info does not assuage my paranoia haha.
It took me a whole week of mucking about and bugtesting just to get the game to run without crashing every couple of minutes. It's bizarre to me how attached some people seem to be to the idea that the game is up to the standard we expected (not saying you are, but just look at some of the comments that have been downvoted)
Well in my case it is up to the standard, because it's run perfectly fine for me. I installed it, and have been running it on high graphics with no crashes, and only minor positioning bugs.
So you and I have had very different experiences with the game.
The nature of PCs I guess. I ran it on an i9 12900k, 2070s GPU, 48gb ram, m2 SSD, xbox gamepass and had no end of troubles. Even once I got it running, a majority of quests (inc main quests) were bugged to the point I had to use console commands to get past the bugs.
I'm by far not the only one. People were crashing on console! That's insane. We now pay to be bugtesters.
Yeah, I have a Ryzen 5600X, 32 GB Ram, Radeon 5700 XT, installed on an SSD, and gamepass as well. I've had no issues, other than a single spinning spaceship, and my follower getting stuck on a doorframe temporarily.
Crazy the variety of experiences.
And crashing on consoles I just expect now, devs are making games way too demanding for base level consoles.
Do you notice the difference between our systems? Yours is AMD cpu / AMD gpu, mine is intel cpu / nvidia gpu. We know AMD worked with BGS to some extent to make sure Starfield was well-optimised for their gear. I had a bit of a paranoid moment during my struggles to get it running that BGS had deliberately not optimised the game for non-AMD components and this info does not assuage my paranoia haha.