• ampersandrew@kbin.social
    link
    fedilink
    arrow-up
    1
    ·
    1 year ago

    They were capable of dramatically different things. Perhaps they also had those contracts, but Genesis couldn't do mode 7, and the sounds that came out of the SNES were dramatically different. There were cases where a game would come out on each system under the same name but developed by two different companies with two completely different designs, because their capabilities were so different.