• SkyNTP@lemmy.ml
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    1 year ago

    Software dev is full of obscure keywords that describe otherwise pretty simple or basic concepts you stumble upon in practice naturally and that you probably already understand.

    • singleton: a class/object that is designed to be single use, i.e. only ever instantiated with a single instance. Typically used when you use class/objects more for flow control or to represent the state of the program itself, rather than using it to represent data
    • immutable: read-only, i.e. unchangeable
    • dependency injection: basically when you pass a function or object into another function object, thereby extending their effective functionality, typically for modular code and to separate concerns.

    Here's one more of my favourite examples of such a keyword: memoization