• ono@lemmy.ca
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    1 year ago

    so far, fluid frames is only available on DX11 and DX12 titles

    Given how similar Vulkan is to Direct3D 12, it seems likely to be supported before long.

    • Dudewitbow@lemmy.ml
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      1 year ago

      I think the flags exist, its just not implemented yet as AMD is being pushed to get it out sooner than later due to the long delays. But in a state where it isnt an abysmal feature (e.g DLSS 1.0)