Dunno what happened to the military flight sims. They were massive releases back then, but now there only seem to be sim enthusiasts recreating the Airbus A320 shuttle from Schipol to Hamburg.
The level of realism increased in some, such as DCS as warbond mentioned, decreased to super casual levels in others, like Ace Combat, and got weird in some, like War Thunder.
The 80s and (early) 90s were before people who enjoyed flight sims realized that dogfights were essentially over. I remember the manual for F-15 Strike Eagle II having instructions on yo-yo turns, scissor turns, the proper flight angles to dodge missiles fired at you, and almost every time in game you would get into a turning fight. I don’t think that gameplay would fly with today’s players. Most of the interested parties aren’t like your football fans, either. They won’t buy “Pacific theater 1945 (XII Edition!)” from the store when they already have 11 others…
Dunno what happened to the military flight sims. They were massive releases back then, but now there only seem to be sim enthusiasts recreating the Airbus A320 shuttle from Schipol to Hamburg.
Hasn’t DCS kind of cornered that market?
The level of realism increased in some, such as DCS as warbond mentioned, decreased to super casual levels in others, like Ace Combat, and got weird in some, like War Thunder.
The 80s and (early) 90s were before people who enjoyed flight sims realized that dogfights were essentially over. I remember the manual for F-15 Strike Eagle II having instructions on yo-yo turns, scissor turns, the proper flight angles to dodge missiles fired at you, and almost every time in game you would get into a turning fight. I don’t think that gameplay would fly with today’s players. Most of the interested parties aren’t like your football fans, either. They won’t buy “Pacific theater 1945 (XII Edition!)” from the store when they already have 11 others…