I’m not paying $80 for this game.

  • Dalek Thal@aussie.zone
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    1 year ago

    Mate, you have no idea what you’re on about. Larian is one of the most transparent studios there is, and they have not once released a game with microtransactions or DLC. Similarly, every game they made has had a free “definitive edition” within twelve months of release.

    Research before you make claims like this, Larian are not a AAA studio.

      • NuPNuA@lemm.ee
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        1 year ago

        But Larian have already paid for that license, you’re not hurting WotC by not buying the game.

        • Haui@discuss.tchncs.de
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          1 year ago

          That be as it may, to ask for 80 bucks is not ok, period. Paying 60 to get it early made sense to me for some games but I just won’t do it for 80.

          Not to hurt anyone, just because I‘m not accepting this new situation. I didn’t get a 33% pay raise so they don’t get one either.

          But since we‘re already here, can you please deliver a source for your claim that the „license is already paid“?

          • NuPNuA@lemm.ee
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            1 year ago

            I’m technically working right now so don’t have time to dog up the tweet, but in reply to someone claiming that Lairan were funded by WotC to make the game, their CEO replied stating they approached them and paid for the rights, rather than WotC coming to them. Maybe there is a clause in the contract that WotC get a small percentage on a certain amount of sales nut from what it sounds like the ink was dry on the rights before development began

            • Haui@discuss.tchncs.de
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              1 year ago

              Feel free to dig out the tweet. Until I know that wotc gets 0 cents off of my purchase, I will promote sailing.

            • Haui@discuss.tchncs.de
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              1 year ago

              I‘m not interested in watching youtube vids and no, games dont need to get more expensive. This just imposes other limits.

              The most important oversight „more cost!“ argumenters always make is that game companies (same as movie companies) produce a game once that can rake in profits forever.

              Minecraft for example, the most played game ever, is 30 bucks. It’s a wonder that microsoft hasn’t made it 60 after buying the company and starting the enshittification of minecraft but maybe it is around the corner.

              The point is, game companies are not people, they are companies. They don’t need out pity. If they make a good game, they make millions, real easy calculations. Some make games with shitty loot boxes, others without. They still both make money.

              Just keep your pro corporation arguments to yourself.