• snowbell@beehaw.org
      link
      fedilink
      arrow-up
      3
      ·
      1 year ago

      I don’t think this comment deserves the effort it would take me to properly respond to that.

      • ampersandrew@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        No, you can measure it in things like sales and review scores. Sure, they also put out games like Fallout 76 and Wolfenstein: Young Blood, but two decades is enough to capture Skyrim and Fallout 3.

        • snowbell@beehaw.org
          link
          fedilink
          arrow-up
          2
          ·
          edit-2
          1 year ago

          I really didn’t like Skyrim, Fallout 3, Oblivion, Fallout 4, or 76. Still playing Morrowind and New Vegas though. I could go on about why for a looooooooong time but really don’t care to. Suffice to say there are plenty of people (obviously) that are not happy with those games.

          • ampersandrew@kbin.social
            link
            fedilink
            arrow-up
            1
            ·
            1 year ago

            But there are also tons of people who’ve been plenty pleased with those games, as you can see on the long tails of their sales and how many concurrent players they retain to this day. You’re the odd one out on those heavy hitters. Not so much on 76, and to a lesser extent, 4.

            • snowbell@beehaw.org
              link
              fedilink
              arrow-up
              1
              ·
              edit-2
              1 year ago

              The context of this discussion is that the top post claimed that people only are shitting on starfield because “normies” like it so none of that is relevant. All I’m saying is that there are legitimate reasons to have low expectations. The people who like those games aren’t the same people complaining about Bethesda/Starfield, they are people like me who have been disillusioned with bethesda for years after a long series of disappointing releases. It is especially frustrating because we KNOW they can do better, because they have in the past. They just don’t. The amount of people who will end up loving Starfield has no bearing on my ability to enjoy the game.

              With that said, I’d be plenty happy for this to end up being another Morrowind or New Vegas. Now I feel I’ve proved my point so I’m gonna go play some Morrowind. 😜

              • ampersandrew@kbin.social
                link
                fedilink
                arrow-up
                1
                ·
                1 year ago

                I just think you would have made your point better if you had said maybe one decade, because two decades catches some certified bangers in the public consciousness.

        • Sordid@beehaw.org
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          two decades is enough to capture Skyrim and Fallout 3.

          So a decent but by no means amazing game and a complete turd? Not really helping your case here very much, IMO. The last truly great game Bethesda made was Morrowind, and I will die on this hill.

    • Dalek Thal@aussie.zone
      link
      fedilink
      arrow-up
      1
      ·
      1 year ago

      Successful and good are completely different and unrelated metrics. Fifty Shades of Grey was extremely successful, but no one in their right mind would ever call it good. Psychonauts was met with universal acclaim, and is widely considered to be one of the best games of all time, and yet it was a complete flop and needed more than a decade to get a sequel.

      Bethesda games are extremely successful. They are not good games, and their success is not a good thing. Bethesda kicked off microtransactions in 2007 with Horse Armour. This decision completely fucked the wider industry. Not a fan.

      • ampersandrew@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        So…that’s your personal taste. Fifty Shades of Grey wouldn’t have been successful if no one liked it, and we can quantify some form of quality via review scores. Some of Bethesda’s games have reviewed phenomenally well, especially in as large of a bucket as the past 20 years of their history. If I was the sole dictator of what was good, no one would be playing the latest Assassin’s Creed game or Hades, but plenty of people love those games; the majority would say they’re great, and we can measure that to some degree.