This is an interesting response. It makes me wonder whether the real risk of piracy to game publishers isn’t so-called ‘lost’ sales, but having their control of the initial impressions window undermined by genuine critical reception*. Marketing efforts are seriously compromised unless they operate in an information void. Denuvo provides that void.
[*] Video game reporting outlets not included for reasons that should be obvious in the year 2024
This is an interesting response. It makes me wonder whether the real risk of piracy to game publishers isn’t so-called ‘lost’ sales, but having their control of the initial impressions window undermined by genuine critical reception*. Marketing efforts are seriously compromised unless they operate in an information void. Denuvo provides that void.
[*] Video game reporting outlets not included for reasons that should be obvious in the year 2024