As the title says. I severely dislike having to make accounts for every game publisher that wants to send me advertisements, collect data or whatever.
It’s usually an instant dealbreaker for me at this point
Publishers needing their own launcher already puts them on shaky grounds with me.
But I really liked the original BG 1 & 2, so I’m willing to not just refund it immediately and actually ask around first for solutions.
Does it launch with directx or Vulcan when you do this?
For me it chose direct x so I had to use the launcher. Vulcan is much better for me (just be sure to not use triple buffer for nvidia cards). Just choose skip and check the box that says ‘do not ask again’ and the launcher is less aggravating.
It looks like the following should work (from one of the links above)
What differences do you see when you use Vulcan? And what’s the deal with triple buffering?
When Vulcan worked for me it used less Vram, then dx11 does now on linux.
You can also make it launch the Vulkan version with skipping the launcher. Seehttps://gamepretty.com/baldurs-gate-3-how-to-skip-launcher-and-use-desired-graphical-api-vulkan-dx11/
If anyone happens to be playing on Steam Deck (or any Linux desktop), the launch options are slightly different:
DX11 no launcher: –skip-launcher
Vulkan no launcher: bash -c ‘exec “${@/bin/bg3.exe}”’ – %command% --skip-launcher
Though for this particular title, the Vulkan one is really crashy on my system rn, which is ironic since the DX11 shaders are converted to Vulkan on Linux.
On my system dx11 crashes right away, so vk it is…
Larian themselves warn that Vulkan should be the least stable of the two options at the moment. That said, I’ve heard tons of conflicting reports, so it may be super dependent on specific hardware.
Ironically, with the final (not the pre-purchase) release it’s the other way around. Vulcan crashes after the airship cinematic… (I’m also on Linux)