He added: “So when it comes to the term ‘JRPG’, this is something that ties into this – these are RPG games that, in a sense, only Japanese creators can make with their unique sensitivity when it comes to creating these experiences. “I think it’s certainly something that should be celebrated moving forward, and someone should actually aim to make a ‘king of JRPGs’ game to express that. As Japanese game creators, we’re very proud of the actual term JRPG.”

We asked Kamiya if he’d be offended if people started using the term ‘J-Action’ to describe games like Bayonetta. “On the contrary, I’d be very proud if you used that term,” he replied. “It’s more focused than the broad genre of action, and it highlights the unique elements that only Japanese developers can make. So yeah, if you wanted to do that, go for it, we’d be proud more than anything else.”

Adding J- prefix to Japanese pop culture is not a new thing, we already have endearing terms like

  • Jpop (Japanese pop music)
  • Jrock (Japanese rock)
  • JAV (Japanese Audio Visual collective)
  • Jdorama (Japanese TV drama)
  • Jmetal (Japanese metal music)

I would definitely welcome Kamiya calling his games J-Action.

  • KoboldCoterie@pawb.social
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    1 year ago

    It’s weird to claim that only Japanese creators can make JRPGs. That’s not true at all, it just implies a specific style of gameplay, not the country of origin.

    • Ilflish@lemm.ee
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      1 year ago

      I disagree with both article and your point. The J is unhelpful when we can just label them turned-based action. This is just an issue of grandfathering a genre which means very little, is incredibly decisive and even unhelpful. It’s easy to imagine someone who like Final Fantasy may like a game like LISA. But harder to suggest someone who like ~~Final Fantasy ~~ Dragon Quest will like Kingdom Hearts, Demon Gaze or Disgaea. Just split JRPGs into mechanical genres. Turn-Based Action, Action RPG, Turn/Tile-based Strategy.

      This issue extends to more genres (Generally RPG and Action) but I think it’s probably the easiest one to start moving away from

  • AndrasKrigare@beehaw.org
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    1 year ago

    I think it’s generally agreed that pretty much all our genre naming conventions are bad and alternatives exist. https://youtu.be/uepAJ-rqJKA has a pretty good description of an alternative, where you describe games by their core reason for play as opposed to mechanics or camera perspective