“Online games will now be banned from giving players rewards if they log in every day, if they spend on the game for the first time or if they spend several times on the game consecutively. All are common incentive mechanisms in online games.”

  • kick_out_the_jams@kbin.social
    link
    fedilink
    arrow-up
    9
    ·
    edit-2
    1 year ago

    a word for such things is ‘dark patterns’
    it’s not designed to be liked but to keep the player returning habitually and upping so called “retention.”